I automate contact centers and build game engines.
Contact center automation, game systems, and open source tooling. Python, Rust, Lua, and whatever the problem needs.
Self-taught. No team. No bootcamp. Shipped work only.
Who are you here for?
Operations Buyer
Dialer automation, DNC compliance, and live operational tooling for contact center teams.
View Solutions →Recruiter / Employer
Work history, technical skills, and the engineering discipline behind the projects.
Read About Me →Technical Peer
The real infrastructure underneath this site: MCP servers, cross-session memory, publishing pipelines, and game systems.
Explore Infrastructure →Player
Playable games, arcade demos, and the multi-game engine behind RFDGameStudio.
Enter the Arcade →Featured Work
DNC Compliance Automation
Slack-driven DNC scrubbing across multiple dialer platforms simultaneously. 3,078 tests. Running in production.
VoidRift
Six weeks from zero Rust knowledge to a shipped Android and browser game. 862 views, #2 on r/bevy.
RFDGameStudio
Six complete games sharing one Lua engine. Horse racing, snake roguelike, mutant battle ball, Slime Coin, ScrapCrawl, Chimera Wilds. 194/0/0 Python, 80/0/0 TypeScript.
OpenAgent
Repo-aware CLI that generates structured directives for AI coding agents. Personalized via SOUL.md interview. Live on PyPI.
Running a contact center operation in South Florida?
If your dialer team is doing list management, DNC scrubbing, or performance reporting manually every day — that's the problem I solve. I also take interesting technical challenges in game systems, automation, and Python tooling.
Get In Touch